I've spent 14+ years building mobile software, and these days I
lead iOS at IDEMIA, designing the architecture behind
government-grade digital identity — wallets, verifiable
credentials and ISO 18013 mDoc flows, where security, performance and long-term
maintainability aren't features but the product itself.
After hours I keep the craft playful: a pixel-art virtual pet that teaches kids
math in SwiftUI, two Godot games — an isometric defense game and a remake of a
2015 title whose source was lost — an open-source leaderboard backend on
Cloudflare Workers meant to hold every one of their scoreboards, and tooling for
testing identity-wallet interoperability. Whatever the project, the through-line is
the same — a strong focus on UI and custom-built components, choosing
the right approach for each specific need rather than the fashionable one.
Off the screen you'll find me chasing splits on a run and Sunday-morning race
starts — the same instinct for precision, pace and clean lines that I bring to
every build.